Collision detection and cellular automata
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Collision detection and cellular automata
< Here's a great website about Cellular Automata and Procedural Generation. >
< A specific example of how cellular automata can be used to produce random cave structures. Minecraft anyone?
< A number of methods for doing collision detection between a point and any kind of 2d polygon. >
< A nice tutorial for using the separating axis theorem for circle and polygon collision detection and polygon on polygon collision. >
< A specific example of how cellular automata can be used to produce random cave structures. Minecraft anyone?
< A number of methods for doing collision detection between a point and any kind of 2d polygon. >
< A nice tutorial for using the separating axis theorem for circle and polygon collision detection and polygon on polygon collision. >
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